Low Poly Car In Blender


Low Poly Car In Blender

How To Create a Low Poly Car in Blender

Low poly art is a popular art style that has been around for decades. In the digital age, low poly art is easier than ever to create. Blender, an open-source 3D computer graphics software, is an excellent place to start. In this tutorial, you’ll learn how to create a low poly car in Blender.

Step 1: Set Up Your Scene

The first step is to set up your scene. You’ll need to create a new Blender project, and then add a camera and a background. To add a camera, select the “Add” button in the top-left corner of the screen, and then choose “Camera” from the drop-down menu. To add a background, select the “World” tab in the Properties panel, and then select the “Use Nodes” checkbox. Then, select the “Background” node and click “Add”. Finally, select the “Background” node and choose a color for your background.

Step 2: Create the Car Body

Now it’s time to create the car body. To do this, start by selecting the “Add” button in the top-left corner of the screen and choose “Mesh” from the drop-down menu. Then, choose “Cube” from the list of meshes. This will create a cube in the center of your scene. To make the cube into a car body, select the “Subdivide” button in the Properties panel and increase the number of subdivisions. This will give you a smoother shape. Then, you can use the “Scale” and “Rotate” tools to shape the cube into a car-like shape. Finally, you can add details such as doors, windows, and headlights.

Step 3: Add a Low Poly Texture

Now it’s time to add a low poly texture to your car. To do this, select the “Texture” tab in the Properties panel and select “New” from the drop-down menu. This will create a new texture. Then, select the “Image” tab and choose an image from your computer. This will be the texture for your car. You can adjust the size and position of the texture, as well as the brightness and contrast.

Step 4: Create the Wheels

Next, you’ll need to create the wheels for your car. To do this, select the “Add” button in the top-left corner of the screen and choose “Mesh” from the drop-down menu. Then, select “Circle” from the list of meshes. This will create a circle in the center of your scene. To make the circle into a wheel, select the “Subdivide” button in the Properties panel and increase the number of subdivisions. This will give you a smoother shape. Then, you can use the “Scale” and “Rotate” tools to shape the circle into a wheel-like shape.

Step 5: Add Materials

Now it’s time to add materials to your car. To do this, select the “Material” tab in the Properties panel and select “New” from the drop-down menu. This will create a new material. Then, select the “Texture” tab and choose an image from your computer. This will be the material for your car. You can adjust the color, brightness, and contrast of the material. Finally, you can apply the material to your car body and wheels.

Step 6: Add Light and Shadows

The last step is to add light and shadows to your car. To do this, select the “Light” tab in the Properties panel and select “New” from the drop-down menu. This will create a new light. Then, select the “Shadows” tab and choose a type of shadow from the drop-down menu. This will create shadows in your scene. You can adjust the direction, color, and intensity of the light and shadows.

Conclusion

Creating a low poly car in Blender is a simple and fun process. With a few simple steps, you can create a unique and interesting 3D model. Once you’ve mastered the basics, you can experiment with different textures, materials, and lighting to create your own unique styles. So, what are you waiting for? Get started creating your own low poly car today!


Subscribe to the latest article updates via email:

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel