How To Add A Rig To A Model In Blender

How To Add A Rig To A Model In Blender
What Is Rigging?
Rigging is the process of connecting a character's bones to its geometry so that it can be animated. It is a crucial step for any 3D animation project, as it allows you to move and manipulate your character in a realistic and natural way. In Blender, rigging is done with the help of the Rigify add-on.
How To Install Rigify
Before you can start rigging your model in Blender, you need to install the Rigify add-on. To do this, go to the File menu and select User Preferences. In the Add-ons tab, search for Rigify and click the checkbox next to it. Click the Install Add-on button at the bottom of the window, and the add-on will be installed.
How To Set Up The Rig
Once the add-on is installed, you can start rigging your model. To do this, select your character in Object Mode, then go to the Rigging tab in the Tools panel (located on the left side of the screen). Here, you'll see the Rigify panel, which contains all the tools you need to set up the rig.
Creating The Rig
To create the rig, click the Generate button. This will generate a skeleton for your character, with all the necessary bones and controls. The bones will be connected to your model's geometry, and you can move and manipulate them as you would any other object in Blender.
Adding Controls
Once the skeleton is created, you can add controls to the rig. To do this, select the bones you want to control and click the Add Controls button. This will create a set of control objects, which you can use to move and manipulate the selected bones.
Finalizing The Rig
Once you've added the controls, you can finalize the rig. To do this, click the Finalize button in the Rigify panel. This will create all the necessary constraints and connections to make your rig fully functional. Once this is done, you can start animating your character.