Blender Export Fbx To Unreal

How to Export FBX from Blender to Unreal Engine
Introduction
The Unreal Engine is a powerful game engine used in many popular games. Blender is a free 3D software used to create assets for games. It’s a great tool to use when you need to export FBX files from Blender to Unreal Engine. In this tutorial, we will look at how to export FBX files from Blender to Unreal Engine. We’ll look at the steps you need to take to prepare your model in Blender, export it to FBX, and then import it into Unreal Engine.
Preparation in Blender
Before you can export your model from Blender to Unreal Engine, you need to make sure it is properly prepared. This includes making sure it is properly UV unwrapped, has the right materials applied, and is in the right coordinate system. If you don’t prepare your model properly, you may end up with errors when you try to import it into Unreal Engine.
UV unwrapping is the process of flattening a 3D model’s surface into a 2D image. This is used to apply textures to the model. You can UV unwrap your model in Blender by selecting the faces you want to unwrap and then using the “Unwrap” command. Once you have UV unwrapped your model, you can apply textures to it.
You also need to make sure your model is in the right coordinate system. The coordinate system you use in Blender needs to match the coordinate system used by Unreal Engine. You can check this in the “Export” menu in Blender. If you don’t match the coordinate systems, your model may appear upside down or rotated incorrectly when you import it into Unreal Engine.
Export from Blender
Once you have prepared your model in Blender, you can export it to FBX. To do this, go to the “File” menu and select “Export”. In the Export dialog box, select FBX from the drop-down list. You can also specify the export settings such as the scale, rotation, and coordinate system. Once you have selected the settings, click “Export” to save the FBX file.
Import into Unreal Engine
Now that you have exported your model from Blender to FBX, you can import it into Unreal Engine. To do this, go to the “Content” panel and select “Import”. Select the FBX file you exported from Blender and click “Import”. Unreal Engine will automatically create the material and textures needed for your model. You can then select the model in the Content Browser and drag it into the Level Editor to use it in your game.
Conclusion
Exporting FBX from Blender to Unreal Engine is a fairly straightforward process. Just make sure you prepare your model properly in Blender and export it to FBX. Then you can import the FBX file into Unreal Engine and use it in your game. With a little practice, you’ll become a pro at exporting FBX from Blender to Unreal Engine.