How To Make A Low Poly Terrain In Unity


How To Make A Low Poly Terrain In Unity

How To Make A Low Poly Terrain In Unity

Introduction

Low poly terrain is a type of terrain used in video games and other digital art forms. It is characterized by its low polygon count, which gives it a less realistic look than higher polygon count terrain. Low poly terrain is often used in Unity, a popular game engine. Unity can be used to create a low poly terrain quickly and easily, allowing you to focus on creating the look and feel of the terrain. In this tutorial, we will go through the steps of creating a low poly terrain in Unity.

Creating the Terrain

The first step in creating a low poly terrain in Unity is to create the terrain itself. To do this, you will need to create a new Terrain object in the Hierarchy window. To do this, right-click in the Hierarchy window and select “3D Object > Terrain”. This will create a new Terrain object in the Hierarchy window. Once the terrain has been created, you can modify it by adjusting the size, shape, and height of the terrain.

Adding Textures

Once the terrain has been created, you can add textures to it. To do this, select the terrain in the Hierarchy window and then select the “Terrain” tab in the Inspector window. In the “Terrain” tab, you will see a list of textures that can be added to the terrain. Select the textures that you want to add to the terrain, and then adjust their size and position as desired.

Creating Trees and Plants

You can add trees and plants to the terrain to give it more life and make it look more realistic. To do this, select the terrain in the Hierarchy window and then select the “Trees” tab in the Inspector window. In the “Trees” tab, you will see a list of trees and plants that can be added to the terrain. Select the trees and plants that you want to add to the terrain, and then adjust their size and position as desired.

Creating Rocks and Cliffs

You can add rocks and cliffs to the terrain to give it more texture and make it look more realistic. To do this, select the terrain in the Hierarchy window and then select the “Rocks” tab in the Inspector window. In the “Rocks” tab, you will see a list of rocks and cliffs that can be added to the terrain. Select the rocks and cliffs that you want to add to the terrain, and then adjust their size and position as desired.

Creating Water and Sky

You can add water and sky to the terrain to give it more depth and make it look more realistic. To do this, select the terrain in the Hierarchy window and then select the “Water & Sky” tab in the Inspector window. In the “Water & Sky” tab, you will see a list of water and sky objects that can be added to the terrain. Select the water and sky objects that you want to add to the terrain, and then adjust their size and position as desired.

Conclusion

Creating a low poly terrain in Unity is a simple and straightforward process. With a few clicks, you can create a unique and interesting terrain that is perfect for your game or other digital art form. By following the steps outlined in this tutorial, you should have no problem creating a low poly terrain in Unity.


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