How To Port Fortnite Models Into Blender


How To Port Fortnite Models Into Blender

How To Port Fortnite Models Into Blender

Introduction

Fortnite is an incredibly popular game, as you’re probably well aware. It’s a battle royale game, where players fight it out in an ever-shrinking arena to become the last player standing. But, despite its popularity, the game is actually surprisingly easy to mod. One of the most popular ways to mod Fortnite is to port models into Blender. This is a great way to create custom content for the game, or to just mess around with the game’s models and see what you can come up with. In this tutorial, we’ll show you how to port Fortnite models into Blender.

What You Need

Before we get started, there are a few things you’ll need to get the job done. Firstly, you’ll need a copy of Blender. Blender is a free, open source 3D modeling and animation program, and it’s what we’ll be using to port the models. You’ll also need a copy of Fortnite, and a tool called UModel. UModel is a program that allows you to view and extract the contents of Unreal Engine-based games, and it’s what we’ll be using to extract the models from Fortnite. Last but not least, you’ll need a 3D model viewer, such as Noesis. This will allow us to view and export the models in a format that Blender can understand.

Extracting the Models

Now that we have all the tools we need, it’s time to get started. The first step is to extract the models from Fortnite. To do this, open up UModel, and select File > Open. Navigate to your Fortnite installation directory, and select the “FortniteGame” folder. This will open up the game’s files, and you’ll be able to browse through them. Now, simply navigate to the folder where the models you want to port are located, and select them. UModel will automatically extract the models, and save them in the same folder. Once this is done, you’ll be able to view and export the models with Noesis.

Viewing and Exporting the Models

Now that we have the models extracted, it’s time to view and export them. Open up Noesis, and select File > Open. Navigate to the folder where you extracted the models, and select the model you want to port. Once the model is open, you’ll be able to view it in 3D. To export the model, select File > Export, and select the format you want to export the model in. The most common export format for Blender is the .fbx format, so select that. Once the model is exported, you’ll be ready to port it into Blender.

Porting the Models Into Blender

Now that we have the model exported, it’s time to port it into Blender. Open up Blender, and select File > Import. Navigate to the folder where you exported the model, and select the .fbx file. This will open up the model in Blender, and you’ll be able to view it in 3D. Now, you’ll be able to manipulate the model however you like. You can move, rotate, and scale the model, as well as add material, textures, and lighting. Once you’ve finished, you’ll be able to export the model in a format that can be used in Fortnite.

Conclusion

And that’s it! You now know how to port Fortnite models into Blender. It’s a great way to create custom content for the game, or to just mess around with the game’s models and see what you can come up with. With a bit of practice, you’ll be able to create some amazing custom content for the game. Good luck, and have fun!


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