Blender Fbx Not Exporting Textures

Fixing Blender FBX Not Exporting Textures
Sometimes, when you try to export a 3D model from Blender to other programs, you may find that the textures don't seem to be exporting properly. This is a frustrating problem that can be difficult to diagnose and a pain to fix, but fortunately, it's not impossible. In this tutorial, we'll show you how to solve the issue of Blender FBX not exporting textures.
Step 1: Check the Texture Slot
The first step in troubleshooting this issue is to make sure that you've set up the texture slot correctly. To do this, open the material in Blender, then go to the Texture Slot tab. Here, you'll be able to see all of the textures that have been assigned to the object. Make sure that the textures you want to export are in the active slots. If they aren't, simply drag and drop them into the correct place.
Step 2: Make Sure the Texture Path is Set Up Correctly
The next step is to make sure that the texture path is set up correctly. To do this, open the Render tab, then go to the Render Settings tab. Here, you'll find the Path field. Make sure that the path listed here is correct. If it isn't, simply change it to the correct path.
Step 3: Make Sure the Textures are in the Same Folder
The next step is to make sure that the textures are all in the same folder. If the textures are in different folders, then the export process won't be able to find them. To make sure that the textures are all in the same folder, open the File Browser, then navigate to the folder where the textures are located. If they are in different folders, simply move them into the same folder.
Step 4: Check the Export Settings
The next step is to make sure that the export settings are correct. To do this, open the Render tab, then go to the Export Settings tab. Here, make sure that the Export Textures option is checked. If it isn't, then simply check it.
Step 5: Export the Model
Once you've completed the previous steps, you should be ready to export the model. To do this, go to the File menu and select Export. Select the FBX format, then click the Export button. The model should now be successfully exported with the textures intact.
Conclusion
As you can see, it's fairly simple to fix the issue of Blender FBX not exporting textures. All you need to do is make sure that the texture slot is set up correctly, the texture path is set up correctly, the textures are in the same folder, and the export settings are correct. Once you've done all of these things, you should be able to export the model with the textures intact.