Domestika Low Poly Character Modeling For Video Games


Domestika Low Poly Character Modeling For Video Games

Domestika Low Poly Character Modeling For Video Games

Introduction

Character modeling for video games can be a tricky business. It takes a lot of talent and skill to create a model that looks realistic, yet still fits in the game’s overall design and aesthetic. Low poly character modeling for video games is a great way to bring your characters to life without using too much processing power. It requires less time to create and is more optimized for the game’s engine.

Domestika, a Spanish-based online platform for learning and teaching creative skills, offers a course on low poly character modeling for video games. In this course, instructor Ana Rovira will teach students how to use the most popular software for low poly character modeling, including Blender and Maya. She will also teach students how to use the Unity game engine and how to create a low poly character model that can be used in any game.

What You'll Learn

In this course, students will learn the basics of low poly character modeling, including how to create a basic character model and how to optimize it for the game engine. Students will also learn how to use Blender and Maya to create a low poly character model, as well as how to use the Unity game engine to bring their models to life. Students will learn how to combine the Unity game engine with the low poly character model to create a game that is optimized for the game engine.

In addition to the basics of low poly character modeling, students will also learn how to create a low poly environment to match the character model. This includes how to create a terrain, how to texture the terrain, and how to add lighting and other special effects. Students will also learn how to create a low poly character animation and how to export the animation for use in the game engine.

Course Requirements

In order to take this course, students should have a basic understanding of 3D modeling software and the Unity game engine. Students should also have access to the latest version of Blender and Maya, as well as the Unity game engine. Additionally, students should have a basic understanding of the principles of low poly character modeling and game development.

Course Duration

This course is approximately 10 hours long and is divided into seven modules. Each module is designed to build upon the knowledge gained in the previous module and includes both practical exercises and tutorials. The course is self-paced, so students can take as much time as they need to complete the course.

Course Outcomes

At the end of the course, students will have a complete understanding of low poly character modeling for video games. They will have the skills to create their own low poly character models and use the Unity game engine to bring them to life. Students will also have the skills to create a low poly environment and animate their character models. With the knowledge gained in this course, students will be able to create their own low poly character models for any type of game.


Subscribe to the latest article updates via email:

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel