Low Poly Base Mesh Male

Creating a Low Poly Base Mesh Male
Introduction
Low poly art has become a popular trend amongst the digital art world. It is a style of 3D art with a low number of polygons, creating a blocky and stylized look. Low poly art is used in many styles of digital art, from game development to 3D animation. For many digital artists, creating a base mesh is the first step in creating a low poly character. A base mesh is a simplified version of the character which is used to create the higher resolution model. In this tutorial, we will be creating a low poly base mesh for a male character.
Planning Your Base Mesh
Before beginning, you should make a plan for your base mesh. This includes deciding on your character's proportions, silhouette, and overall look. You should also consider the purpose of your character. Is it for a game or animation? Knowing the purpose will help you determine how detailed your base mesh should be. For example, if you plan to animate your character, you will need to include more detail than if you were creating a character for a game.
Choosing a Program
Once you have decided on the style and purpose of your base mesh, you need to choose a 3D modeling program. There are many 3D modeling programs available, and each have their own advantages and drawbacks. Popular programs for creating low poly base meshes include Blender, Maya, and 3ds Max. For this tutorial, we will be using Blender.
Creating the Base Mesh
Now that you have decided on a program, it is time to begin creating your base mesh. The first step is to create a basic cube. This will be the main building block of your mesh. From here, you can begin to shape your character. Start by adding edges and faces to the cube to form the shape of the character's body. You should also add details such as eyes, nose, and mouth. Be sure to add the minimum number of polygons necessary to achieve the desired look.
Adding Textures
Once you have created your base mesh, you can begin to add textures. Textures are images that are applied to the surface of your character, creating a realistic look. You can create your own textures, or you can use pre-made textures from websites such as Poliigon. Once you have decided on a texture, you can use your 3D modeling program to apply it to your character. Be sure to adjust the texture's size and placement so that it looks as realistic as possible.
Finalizing Your Base Mesh
Once you have added the textures, your base mesh is complete. Before you begin adding more details, you should take a step back and make sure that everything looks correct. Make sure that the proportions are correct, and that the textures are properly applied. Once you are satisfied with the look of your base mesh, you can move on to the next step, which is adding more details to your character.
Conclusion
Creating a low poly base mesh for a male character is a great way to get started with 3D modeling. By following this tutorial, you should now have a basic understanding of how to create a low poly base mesh. With practice and patience, you will be able to create more detailed and realistic characters. Good luck!