How To Make High Poly To Low Poly In Blender

Making High Poly To Low Poly In Blender
Introduction
High polygon objects are incredibly detailed and look great in 3D renders, but they can cause issues when exporting them for use in other 3D applications or games. Low polygon objects have much fewer polygons and are used in game engines and for faster rendering. In order to make a high poly object into a low poly object, you need to use a 3D modeling application such as Blender. Blender is a free, open source 3D modeling application that is used by 3D artists, game developers, and animators.
Step 1: Open Blender
The first step is to open Blender and open your high poly object. Blender is available for Windows, Mac, and Linux, and you can download it for free from the Blender website. Once you have installed Blender, you can open the high poly object using the File > Open menu. You should see the high poly object in the 3D view.
Step 2: Set Up the Scene
Before you begin, you need to set up the scene. You can do this by selecting the object and then going to the Object > Transform > Center to Origin menu. This will put the object in the center of the scene. You can also set the grid size by going to the View > Grid > Set Grid Size menu. You should set the grid size to a size that is appropriate for the object.
Step 3: Reduce the Polygons
Once the scene is set up, you can begin reducing the polygons. To do this, you need to select the object and then go to the Object > Modify > Decimate menu. This will open the Decimate window, where you can set the target polygon count. You should keep the target polygon count as low as possible, but still high enough to keep the object looking good. You can also adjust the settings for the decimation algorithm, such as the angle and the error tolerance.
Step 4: Clean Up the Mesh
Once the decimation is finished, you should clean up the mesh. To do this, you can select the object and then go to the Object > Modify > Clean > Clean Up Mesh menu. This will open the Clean Up Mesh window, where you can set the parameters for the cleanup. You should adjust the parameters to get the desired result. You can also use the edge-split modifier to sharpen the edges of the mesh.
Step 5: Export the Low Poly Object
Once the mesh is cleaned up, you can export the low poly object. To do this, you can select the object and then go to the File > Export > Wavefront OBJ menu. This will open the Export OBJ window, where you can set the export options. You should set the export options to export the object as a low poly object. You can also export the object as an STL file if you are going to use it for 3D printing.
Conclusion
Making a high poly object into a low poly object is a great way to prepare your models for use in other applications or games. Blender is a great tool for performing this task, and it is free and open source. With a few simple steps, you can reduce the polygon count of your models and create low poly objects that look great and are optimized for use in other applications.