How To Model A Low Poly Car In Blender

How To Model A Low Poly Car In Blender
Introduction
Low poly art has become a popular style used in modern game design. Low poly art is a type of stylized 3D computer graphics characterized by a low level of detail. Low poly art is often used in modern game design to create an atmosphere that is both whimsical and surreal. In this tutorial, we will be looking at how to model a low poly car in Blender, a powerful 3D modeling program.
Step 1: Setting up the Workspace
To get started, you will need to open Blender and create a new project. Once you have done this, you will need to set up your workspace. To do this, you will need to go to the top menu and select “Window”. You should then see a “Workspace” option. Select this option and then choose “3D View” from the list of available workspaces. This will ensure that you have the correct viewport settings to work in.
Step 2: Adding the Basic Shapes
Now that you have your workspace set up, you can start adding the basic shapes that will form the foundation of your low poly car. To do this, you will need to select the “Add” button in the top menu. This will open a menu of different shapes. Select “Mesh” from this menu and then choose the “Cube” option. This will add a cube to your workspace. You can then adjust the size of this cube to fit the proportions of your car.
Step 3: Extruding the Shapes
Once you have the basic shapes added to your workspace, you can start to extrude them to create more detailed shapes. To do this, you will need to select the “Extrude” button in the top menu. This will open a menu of different options. Select “Mesh” from this menu and then choose the “Extrude” option. This will allow you to drag the edges of the shape to create more detailed shapes. You can then use the “Scale” tool to adjust the size of the extruded shapes.
Step 4: Adding the Details
Now that you have the basic shapes and extruded shapes in place, you can start adding the details. To do this, you will need to select the “Add” button in the top menu. This will open a menu of different shapes. Select “Mesh” from this menu and then choose the “Cylinder” option. This will add a cylinder to your workspace. You can then adjust the size of this cylinder to fit the details of your car.
Step 5: Adding the Textures
Once you have the details in place, you can start to add the textures to your model. To do this, you will need to select the “Textures” button in the top menu. This will open a menu of different textures. Select the texture that you want and then select the “Apply” button. This will apply the texture to your model. You can then adjust the size and position of the texture to fit the details of your car.
Conclusion
Modeling a low poly car in Blender can be a fun and rewarding experience. Following the steps above, you should be able to create a low poly car that is both whimsical and surreal. Remember to take your time and experiment with different shapes and textures to create your own unique low poly car.