How To Make A Low Poly House In Blender

How To Make A Low Poly House In Blender
Introduction
Blender is a powerful 3D modeling software that can be used for a wide range of projects, from creating game assets to designing architecture. Making a low poly house in Blender is a great way to practice and hone your 3D modeling skills. This tutorial will show you the steps to create a simple low poly house in Blender.
Step 1: Prepare Your Scene
The first step in creating a low poly house in Blender is to prepare your scene. Start by setting up your 3D viewport. In the top-right corner, you'll find the 3D Viewport menu. From here, you can adjust the viewport to show only the items you need for your scene. For example, you can hide the grid, set the viewport to orthographic, and set the background color to black.
Step 2: Add The Base
The next step is to create the base of the house. Start by creating a cube in the center of the viewport. You can adjust the size of the cube to fit the dimensions of your house. Once you are happy with the size, you can move the cube up to the desired height. Then, you can add a floor to your scene. You can do this by creating a plane and positioning it beneath the cube.
Step 3: Add The Walls
Once you have the base of the house in place, it's time to add the walls. Start by creating a cube for each wall. Make sure that each cube is the same size and positioned in the correct location. Once you are happy with the position of the cubes, you can scale them to fit the dimensions of your house. Then, you can use the extrude tool to create the walls.
Step 4: Add The Roof
The next step is to add the roof to the house. Start by creating a cube for the roof. Make sure that the cube is the same size as the walls and is positioned above the house. Then, use the extrude tool to create the roof. Once you are happy with the shape of the roof, you can add a material to give it a more realistic look.
Step 5: Add Details
Once you have the basic structure of the house in place, it's time to add some details. Start by creating some windows and doors for the house. To create the windows, you can create a cube and then use the boolean tool to cut out a window shape. For the doors, you can create a cube and then use the boolean tool to cut out a door shape. Once you are happy with the windows and doors, you can add some details like window frames and handles.
Step 6: Add Textures
The last step in creating a low poly house in Blender is to add some textures. Start by creating a material for the walls, roof, and floor. Then, you can use the textures panel to add some textures to the materials. You can use a variety of textures such as stone, wood, metal, or whatever you think looks best. Once you are happy with the textures, you can apply them to the house.
Conclusion
Creating a low poly house in Blender is a great way to practice and hone your 3D modeling skills. This tutorial showed you the steps to create a simple low poly house in Blender. You started by preparing your scene, then you added the base, walls, roof, and details, and finally you added some textures. With some practice and patience, you can create amazing 3D models in Blender.